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Bulletin of the State University of Education. Series: Psychology

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Spatial Abilities as a Factor of Learning in a Virtual Reality Environment

https://doi.org/10.18384/2949-5105-2024-2-115-124

Abstract

Aim. Studying the influence of spatial abilities on learning success in a virtual reality environment.

Methodology. The study was conducted using theoretical review methods, psychodiagnostics testing, and a confirmatory experiment to identify the relationship between the success of VR training (virtual reality training) and the cognitive and personal characteristics of the learner. The training task for hand-eye coordination in a virtual reality environment is based on the game "Archery", which is available on the free platform Steam.

Results. Evidence has been obtained that the greatest learning effect when working in a virtual reality environment is obtained by students with a high level of spatial thinking.

Research implications. The results of the latest empirical research on the role of spatial abilities in learning using virtual reality technologies are summarized, which contributes to the development of educational psychology and the psychology of individual differences. The practical significance of the results obtained is that they can be useful both for developers of educational VR applications (virtual reality applications) and for teachers who use virtual simulators or other educational tools based on virtual reality technology in practice.

About the Author

T. A. Gavrilova
Far Eastern Federal University
Russian Federation

Tatyana A. Gavrilova– Cand. Sci. (Psychological Sciences), Assoc. Prof., Department of Pedagogy and Developmental Psychology

p. Ajax, 10, o. Russian, Primorsky Territory, Vladivostok, 690922 



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ISSN 2949-5113 (Print)
ISSN 2949-5105 (Online)